The advertisement for visual effects artists, states that a key duty will be "vehicle destruction, large-scaled rigid body simulations, and environmental effects such as fire, smoke, water, and weather system."
So what does this mean?
With Sledgehammer having the privilege of taking the reigns on the first COD specifically for next gen, they need to make something amazing. A high level of focus will be on what it looks like and the environment it is set in.
The "large-scaled rigid body simulations", hints at something very similar to Battlefield 4's "levelution".
Levelution, however is not a new concept. Back in 2009, Red Faction: Armageddon allowed for fully destructible environments, that completely changed the way you played the game.
Battlefield 4's multiplayer levelution and large scale destruction on multiplayer maps was cool to begin. However after the first few times it was done it kind of became part of the experience. You knew it was going to happen.
What do we want from the new COD?
I personally would love to see them go a bit further with the levelution and multiplayer experience.
Weather randomisation that changes the way we play is one thing I would love to see in the multiplayer maps.
What would this entail?
Hot and sunny, soldier fatigue out in the open or if you run too much.
Cold weather, soldiers expel condensation when breathing allowing snipers and campers to be seen if not well hidden.
Storm / torrential rain, reduced vision forcing close quarter combat inside.
As for the levelution...
It would be great to see a few different large scale destructible items on each map, with only one available on each game. For you to be able to destroy the item you must complete in game challenges to unlock it. Then go and destroy it. All items will be booby trapped until challenges are complete.
Will we see this from Sledgehammer? Probably not...
However, Call of Duty is one of the biggest gaming franchises in the world and will in no way be affected if they rehash the same old game they have given us the last few years.
Sure the Internet will whinge and bitch that it's the same, but as usual it will more than likely break sales records as the masses line up at midnight for yet another yearly batch of multiplayer maps with slightly better graphics. (Oh and if your lucky a 4 hour campaign)
Thorncliff

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